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Dan B
Agreed.
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Merged in a post:
Fade in/out on Soundboard
Lee Fuller
I've seen some similar requests to this, but mine is a bit further along.
I would like to see two things:
1 - The ability to set fade in/out times on Soundboards items.
2 - The ability to have the fade in/out be ignored after the first play of a "looped" sound. This way, if you start a "looped" soundboard item, it will fade in, but then continue to loop - like it should - without the fade in/out on the start and end of the item.
This would be HUGELY helpful for podcasts, RPG servers, etc.
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in progress
Jonathan Spicer
A cross-fade between background tracks would be great with a control for the length of cross-fade.
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CryingLaughing
Maybe with this it would just be easier to use audacity to edit the file.
Sarah Cartwright
Same here, as I posted on Reddit:
There's a little playbar that stops, repeats, overlaps, and loops that says what happens to the audio if we click the sound effect button again, or let it play through.
One's missing!
Fade out on click! (Or end of sample)
It would work very well for the long samples, like audiences clapping, jeering, or fading out intro music, etc...
Reece Jones
I’d love some sound features for my rpg games I’d like to be able to select an ambient soundtrack and have the ability to fade out and fade down ie when they reach the 2nd level of a tavern
Perhaps r click options
The ability to auto fade in a changed scenario
R click fade out track still plays then a fade up option
Perhaps also a r click fade to stop
It would be powerful in rpg applications
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MerrickBro
Hopefully with time sliders.
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